Classes:BlueArmor
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Combat armor | |||
|---|---|---|---|
| Actor type | Armor | Game |  (Doom) | 
| DoomEd Number | 2019 | Class Name | BlueArmor | 
| Spawn ID | 69 | Identifier | T_BLUEARMOR | 
Classes: Inventory→Armor→BasicArmorPickup→BlueArmor
 →BlueArmorForMegasphere
Doom's blue armor pickup grants the player 200% of armor that resists 50% of the damage taken. If the player is already at 200% armor, the item will not be picked up.
DECORATE definition
ACTOR BlueArmor : BasicArmorPickup { Radius 20 Height 16 Inventory.PickupMessage "$GOTMEGA" // "Picked up the MegaArmor!" Inventory.Icon "ARM2A0" Armor.SavePercent 50 Armor.SaveAmount 200 States { Spawn: ARM2 A 6 ARM2 B 6 Bright Loop } }