Classes:GreenArmor
		
		
		
		Jump to navigation
		Jump to search
		
| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Security armor | |||
|---|---|---|---|
| Actor type | Armor | Game |  (Doom) | 
| DoomEd Number | 2018 | Class Name | GreenArmor | 
| Spawn ID | 68 | Identifier | T_GREENARMOR | 
Classes: Inventory→Armor→BasicArmorPickup→GreenArmor
Doom's green armor pickup grants the player 100% of armor that resists 33% of the damage taken. If the player is already at or above 100% armor, the item will not be picked up.
DECORATE definition
ACTOR GreenArmor : BasicArmorPickup { Radius 20 Height 16 Inventory.PickupMessage "$GOTARMOR" // "Picked up the armor." Inventory.Icon "ARM1A0" Armor.SavePercent 33.335 Armor.SaveAmount 100 States { Spawn: ARM1 A 6 ARM1 B 7 Bright Loop } }