Classes:CellPack
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Cell pack | |||
|---|---|---|---|
| Actor type | Ammo | Game | |
| DoomEd Number | 17 | Class Name | CellPack |
| Spawn ID | 142 | Identifier | T_BATTERY |
Classes: Inventory→Ammo→Cell→CellPack
A cell pack gives an amount of energy ammo five times as large as a cell does.
DECORATE definition
ACTOR CellPack : Cell { Inventory.PickupMessage "$GOTCELLBOX" // "Picked up an energy cell pack." Inventory.Amount 100 States { Spawn: CELP A -1 Stop } }