Classes:Cell
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Cell | |||
|---|---|---|---|
| Actor type | Ammo | Game |  (Doom) | 
| DoomEd Number | 2047 | Class Name | Cell | 
| Spawn ID | 75 | Identifier | T_CELL | 
Classes: Inventory→Ammo→Cell
 →CellPack
Cell is an ammo type for Doom, used most commonly for energy weapons such as the BFG9000 and the plasma rifle.
DECORATE definition
ACTOR Cell : Ammo { Inventory.PickupMessage "$GOTCELL" // "Picked up an energy cell." Inventory.Amount 20 Inventory.MaxAmount 300 Ammo.BackpackAmount 20 Ammo.BackpackMaxAmount 600 Inventory.Icon "CELLA0" States { Spawn: CELL A -1 Stop } }