Classes:LargeZorcher
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Large zorcher | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | 2001 | Class Name | LargeZorcher |
Classes:Actor→Inventory→Weapon→DoomWeapon→Shotgun→LargeZorcher
The Chex Quest equivalent to the shotgun. Functions identically.
DECORATE definition
ACTOR LargeZorcher : Shotgun { Obituary "$OB_MPZORCH" // "%o was zorched by %k." Inventory.PickupMessage "$GOTLARGEZORCHER" // "You got the Large Zorcher!" Tag "$TAG_LARGEZORCHER" // "Large Zorcher" }