Classes:PowerLightAmp

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Light amplification power
Actor type Power Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name PowerLightAmp


Classes: InventoryPowerupPowerLightAmp
 →PowerTorch

This powerup gives you the same powers of the Light Amplification Goggles from Doom.

DECORATE definition

ACTOR PowerLightAmp : Powerup native
{
  Powerup.Duration -120
}