Classes:MaulerTorpedo
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Mauler torpedo | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | MaulerTorpedo |
Classes: MaulerTorpedo
The projectile fired by the mauler's secondary fire mode. Not really damaging on direct impact, but summons a devastating wave of projectiles upon detonation.
DECORATE definition
ACTOR MaulerTorpedo
{
Speed 20
Height 8
Radius 13
Damage 1
DamageType Disintegrate
Projectile
+STRIFEDAMAGE
MaxStepHeight 4
RenderStyle Add
SeeSound "weapons/mauler2fire"
DeathSound "weapons/mauler2hit"
Obituary "$OB_MPMAULER" // "%o was viciously vaporized by %k."
action native A_MaulerTorpedoWave();
States
{
Spawn:
TORP ABCD 4 Bright
Loop
Death:
THIT AB 8 Bright
THIT C 8 Bright A_MaulerTorpedoWave
THIT DE 8 Bright
Stop
}
}