Classes:MaulerPuff
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Mauler puff | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | MaulerPuff |
Classes: MaulerPuff
This actor needs a description.
In Strife1.wad, the sprites are actually named SHT2* and are renamed at load-time by ZDoom.
DECORATE definition
ACTOR MaulerPuff
{
+NOBLOCKMAP
+NOGRAVITY
+PUFFONACTORS
RenderStyle Add
DamageType Disintegrate
States
{
Spawn:
MPUF AB 5
POW1 ABCDE 4
Stop
}
}