Classes:SerpentFX
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Stalker slime ball | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | SerpentFX |
Classes: SerpentFX
The slimy green ball of acid thrown by a stalker leader. It makes a "whissing" sound while it travels along.
DECORATE definition
ACTOR SerpentFX
{
Speed 15
Radius 8
Height 10
Damage 4
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
RenderStyle Add
DeathSound "SerpentFXHit"
States
{
Spawn:
SSFX A 0
SSFX A 3 Bright A_PlaySoundEx("SerpentFXContinuous", "Body", 1)
SSFX BAB 3 Bright
Goto Spawn+1
Death:
SSFX C 4 Bright A_StopSoundEx("Body")
SSFX DEFGH 4 Bright
Stop
}
}