Classes:KoraxBolt
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Korax command bolt | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | KoraxBolt |
Classes: Korax
A special type of projectile thrown by Korax that rises directly to the ceiling. It actually creates a new copy of itself at a higher height with A_KBoltRaise and then destroys itself the fourth time it calls A_KBolt.
DECORATE definition
ACTOR KoraxBolt
{
Radius 15
Height 35
Projectile
-ACTIVATEPCROSS
-ACTIVATEIMPACT
RenderStyle Add
action native A_KBolt();
action native A_KBoltRaise();
States
{
Spawn:
MLFX I 2 Bright
MLFX J 2 Bright A_KBoltRaise
MLFX IJKLM 2 Bright A_KBolt
Stop
}
}