Classes:ArtiPoisonBagShooter
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Generic shooter fléchette | |||
|---|---|---|---|
| Actor type | Artifact | Game | |
| DoomEd Number | None | Class Name | ArtiPoisonBagShooter |
Classes: Inventory→ArtiPoisonBag→ArtiPoisonBagShooter
A generic fléchette class from which to derive custom actors to create new types of fléchettes. When used, the fléchette will make the player shoot a projectile corresponding to its MissileType.
To assign a flechette type to a player class, use the Player.FlechetteType property in the code for the player class.
DECORATE definition
ACTOR ArtiPoisonBagShooter : ArtiPoisonBag native { Inventory.Icon "ARTIPSB5" }