Classes:FSwordMissile
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Quietus missile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | FSwordMissile |
Classes: FSwordMissile
The powerful green projectile fired by the fighter's ultimate weapon, the Quietus. The weapon fires five of these in a spread.
DECORATE definition
ACTOR FSwordMissile native
{
Speed 30
Radius 16
Height 8
Damage 8
Projectile
+EXTREMEDEATH
RenderStyle Add
DeathSound "FighterSwordExplode"
Obituary "$OB_MPFWEAPQUIETUS"
action native A_FSwordFlames();
States
{
Spawn:
FSFX ABC 3 Bright
Loop
Death:
FSFX D 4 Bright
FSFX E 3 Bright A_FSwordFlames
FSFX F 4 Bright A_Explode(64, 128, 0)
FSFX G 3 Bright
FSFX H 4 Bright
FSFX I 3 Bright
FSFX J 4 Bright
FSFX KLM 3 Bright
Stop
}
}