Classes:PunchPuff
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Spiked gauntlets' puff | |||
|---|---|---|---|
| Actor type | Explosive | Game |  (Hexen) | 
| DoomEd Number | None | Class Name | PunchPuff | 
Classes: PunchPuff
The puff spawned when the fighter's fist strikes a hittable object or wall.
DECORATE definition
ACTOR PunchPuff
{
  +NOBLOCKMAP
  +NOGRAVITY
  +PUFFONACTORS
  RenderStyle Translucent
  Alpha 0.6
  SeeSound "FighterPunchHitThing"
  AttackSound "FighterPunchHitWall"
  ActiveSound "FighterPunchMiss"
  VSpeed 1
  States
  {
  Spawn:
    FHFX STUVW 4
    Stop
  }
}