Classes:DragonFireball
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| DragonFireball | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | DragonFireball |
Classes: DragonFireball
The fireball launched by the Death Wyvern.
DECORATE definition
ACTOR DragonFireball
{
Speed 24
Radius 12
Height 10
Damage 6
DamageType "Fire"
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
RenderStyle Add
DeathSound "DragonFireballExplode"
action native A_DragonFX2();
States
{
Spawn:
DRFX ABCDEF 4 Bright
Loop
Death:
DRFX GHI 4 Bright
DRFX J 4 Bright A_DragonFX2
DRFX KL 3 Bright
Stop
}
}