Classes:CStaffMissile
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Serpent staff projectile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | CStaffMissile |
Classes: CStaffMissile
The projectile fired by the Serpent Staff. The native engine code makes this actor and any actor inheriting from this cause poison damage.
DECORATE definition
ACTOR CStaffMissile native
{
Speed 22
Radius 12
Height 10
Damage 5
RenderStyle Add
Projectile
DeathSound "ClericCStaffExplode"
Obituary "$OB_MPCWEAPSTAFFR"
States
{
Spawn:
CSSF DDEE 1 Bright A_CStaffMissileSlither
Loop
Death:
CSSF FG 4 Bright
CSSF HI 3 Bright
Stop
}
}