Classes:HolyMissile
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Wraithverge spirit ball | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | HolyMissile |
Classes: HolyMissile
This actor needs a description.
DECORATE definition
ACTOR HolyMissile
{
Speed 30
Radius 15
Height 8
Damage 4
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
+EXTREMEDEATH
action native A_CHolyAttack2();
States
{
Spawn:
SPIR PPPP 3 Bright A_SpawnItemEx("HolyMissilePuff")
Death:
SPIR P 1 Bright A_CHolyAttack2
Stop
}
}