Classes:RainTracker
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Tomed hellstaff rain tracker | |||
|---|---|---|---|
| Actor type | Internal | Game | |
| DoomEd Number | None | Class Name | RainTracker |
Classes: Inventory→RainTracker
This stateless inventory actor keeps pointers to up to two hellstaff rains for a player. If a third is created, it ensures that the oldest disappears. The relevant code cannot be transcribed in DECORATE and is mostly handled by the projectile's A_AddPlayerRain native action.
DECORATE definition
ACTOR RainTracker : Inventory native { +INVENTORY.UNDROPPABLE }