Classes:SpawnFire
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Boss spawning fire | |||
|---|---|---|---|
| Actor type | SFX | Game | |
| DoomEd Number | None | Class Name | SpawnFire |
Classes: SpawnFire
The brief effect accompanying the spawning of a monster by a boss cube from the boss eye. It reuses the sprites and the A_Fire action function from the Archvile's attack.
DECORATE definition
ACTOR SpawnFire
{
Height 78
+NOBLOCKMAP
+NOGRAVITY
RenderStyle Add
States
{
Spawn:
FIRE ABCDEFGH 4 Bright A_Fire
Stop
}
}