A_SetMass

From ZDoom Wiki
Revision as of 15:17, 28 July 2012 by Gez (talk | contribs) (removing new tags from 2.6.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


A_SetMass (int mass)

Changes the calling actor's mass to mass. It can be used with the mass DECORATE variable to modify the actor's current mass.

Example

Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.