A_ImpMsAttack

From ZDoom Wiki
Revision as of 01:38, 14 May 2012 by Gez (talk | contribs) (codepointer template, fix copypasta)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A_ImpMsAttack
(no parameters)

If the calling actor has a valid target, it has a 25% chance of calling A_SkullAttack(12). Otherwise, the actor is put in its See state.

This codepointer is restricted to HereticImp and derived classes.