A_SerpentChooseAttack

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Revision as of 05:01, 7 May 2012 by Blzut3 (talk | contribs) (Created page with "{{codepointer|r=Hexen}} '''A_SerpentChooseAttack'''<br> (''no parameter'')<br> Does nothing if the target is within melee range. Otherwise, should the calling actor have a M...")
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A_SerpentChooseAttack
(no parameter)

Does nothing if the target is within melee range. Otherwise, should the calling actor have a Missile state, will jump to the Missile state.

This codepointer is restricted to Serpent and derived classes.