A_FiredAttack

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Revision as of 20:05, 6 May 2012 by Blzut3 (talk | contribs) (Created page with "{{codepointer|r=Hexen|Classic attack}} '''A_FiredAttack'''<br> (''no parameter'')<br> Spawns a {{Class|FireDemonMissile}} and on success, plays the sound "FireDemonAttack" on...")
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A_FiredAttack
(no parameter)

Spawns a FireDemonMissile and on success, plays the sound "FireDemonAttack" on the Body channel.

This codepointer is restricted to FireDemon and derived classes.