A_FireSigil4

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Revision as of 02:53, 6 May 2012 by Blzut3 (talk | contribs) ("otherwise the projectile is spawned as the velocity is effectively doubled." Hmm ZDoom bug or vanilla bug?)
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A_FireSigil4
(no parameter)

Plays the sound "weapon/sigilcharge" on the Weapon channel, and takes 16 health points from the player. If the player has a target a SpectralLightningBigV1 is fired and the tracer target is set, otherwise the projectile is spawned as the velocity is effectively doubled.

This codepointer is restricted to Sigil and derived classes.