A_SelectSigilDown

From ZDoom Wiki
Revision as of 02:13, 6 May 2012 by Blzut3 (talk | contribs) (Created page with "{{codepointer|r=Strife|Weapon}} '''A_SelectSigilDown'''<br> (''no parameter'')<br> Jumps forward a number of frames based on the number of sigil pieces it represents. Basica...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A_SelectSigilDown
(no parameter)

Jumps forward a number of frames based on the number of sigil pieces it represents. Basically the same as A_SelectSigilView, but uses a different piece counter so that when a new piece is received the old sigil can be lowered.

This codepointer is restricted to Sigil and derived classes.