A_ItBurnsItBurns
		
		
		
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A_ItBurnsItBurns
(no parameters)
Plays the sound "human/imonfire" on the VOICE channel.
It also clears the current weapon flash and instantly switches the current weapon sprite to the animation defined in the calling player's FireHands state
This codepointer is restricted to StrifePlayer and actors inheriting from it.