A_BeakRaise

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Revision as of 20:41, 9 April 2010 by Gez (talk | contribs) (Created page with '{{DISPLAYTITLE:A_BeakRaise}} '''A_BeakRaise'''<br /> (no parameters) Instantly raise the calling weapon entirely and put it in its Ready state. This codepointer is …')
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A_BeakRaise
(no parameters)

Instantly raise the calling weapon entirely and put it in its Ready state.

This codepointer is restricted to Beak and derived classes.