A_Sor2DthLoop

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Revision as of 16:59, 10 August 2009 by Gez (talk | contribs) (Created page with '{{DISPLAYTITLE:A_Sor2DthLoop}} '''A_Sor2DthLoop'''<br /> (no parameters) Decreases the calling actor's <tt>special1</tt> field. If the result is not null, puts the calling actor…')
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A_Sor2DthLoop
(no parameters)

Decreases the calling actor's special1 field. If the result is not null, puts the calling actor in its DeathLoop state. A previous call to A_Sor2DthInit would have first set that field to seven, resulting in an animation that is looped seven times.

This codepointer is restricted to Sorcerer2 and derived classes.