A_Sor2DthInit

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Revision as of 16:56, 10 August 2009 by Gez (talk | contribs) (Created page with '{{DISPLAYTITLE:A_Sor2DthInit}} '''A_Sor2DthInit'''<br /> (no parameters) Kills all the monsters alive, friendly or not, and sets the calling actor's <tt>special1</tt> field to 7…')
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A_Sor2DthInit
(no parameters)

Kills all the monsters alive, friendly or not, and sets the calling actor's special1 field to 7. This is used to make D'Sparil's death animation loop several times.

This codepointer is restricted to Sorcerer2 and derived classes.