A_SorcererRise

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Revision as of 16:09, 10 August 2009 by Gez (talk | contribs) (Created page with '{{DISPLAYTITLE:A_SorcererRise}} '''A_SorcererRise'''<br /> (no parameters) Clears the calling actor's SOLID flag and spawns in its place a {{Class|Sorcerer2}}, which is put in i…')
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A_SorcererRise
(no parameters)

Clears the calling actor's SOLID flag and spawns in its place a Sorcerer2, which is put in its Rise state. The spawned actor has the same friendliness settings as the calling actor.

This codepointer is restricted to Sorcerer1 and derived classes.