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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Classes: PileOfGuts
A large blood pool with guts. This actor has no DoomEdNum because Strife gave it the same as the Aztec pillar. Since the pillar came first in the mobjinfo list, you could not spawn this in a map.
ACTOR PileOfGuts
{
States
{
Spawn:
DEAD A -1
Stop
}
}