Creating 3D bridges: Difference between revisions

m
3D floors are no longer OpenGL only
m (+cat)
m (3D floors are no longer OpenGL only)
 
Due to Doom's (and thus ZDoom's) rendering engine limitations, true 3D cannot really be made; unless you want to use [[Sector_Set3dFloor|3D floors]], which are an [[OpenGL]]-only feature.
 
However, you can make working bridges in ZDoom by using {{Class|InvisibleBridge}} and a few linedef tricks.