Latest Raze Changes
Latest 50 commits, skipping 6350
Unofficial development builds at DRD Team
13-Jul-2019 (Saturday) at 10:59:44 PDT by Christoph Oelckers
- dynamic light definitions for Hacx.
13-Jul-2019 (Saturday) at 07:20:18 PDT by Christoph Oelckers
- fixes to let Hacx load its own extended font.
There were two issues blocking this:
- the Doom BigUpper font was loaded for all Doom-based games. It is only valid for original idgames releases and nothing more.
- Hacx.wad defines its BigFont in FONTDEFS which blocks all custom fonts. Since the Hacx font and GZDoom's base BigFont are very similar, the FONTDEFS lump now gets deleted from the WAD directory.
13-Jul-2019 (Saturday) at 05:47:43 PDT by alexey.lysiuk
- cleaned up language detection leftovers
12-Jul-2019 (Friday) at 11:13:45 PDT by Christoph Oelckers
- fixed: The countdown for the subtitles display was never counted down so the messages remained forever.
12-Jul-2019 (Friday) at 11:09:15 PDT by Christoph Oelckers
- offset notification messages so that the accents do not get cut off.
This essentially means that the tallest character in a font determines positioning.
12-Jul-2019 (Friday) at 06:40:29 PDT by Marisa Kirisame
Shape2D drawing will gracefully abort the VM on any out of bounds access.
11-Jul-2019 (Thursday) at 01:07:09 PDT by alexey.lysiuk
- added validation for presence of drop item classes
10-Jul-2019 (Wednesday) at 10:57:40 PDT by Christoph Oelckers
- text update and inclusion of Czech and Polish in the menu.
10-Jul-2019 (Wednesday) at 10:47:52 PDT by Christoph Oelckers
- Eastern European characters for the Chex Quest BigFont.
10-Jul-2019 (Wednesday) at 09:54:27 PDT by Christoph Oelckers
- Eastern European characters for Strife's BigFont.
09-Jul-2019 (Tuesday) at 12:34:15 PDT by alexey.lysiuk
- do not set crouch player sprites on voodoo dolls
09-Jul-2019 (Tuesday) at 10:34:07 PDT by Christoph Oelckers
- Strife small font characters
08-Jul-2019 (Monday) at 13:26:03 PDT by Christoph Oelckers
- the remaining characters for Strife's SmallFont.
08-Jul-2019 (Monday) at 11:54:19 PDT by Christoph Oelckers
- renamed E with caron to its proper code point.
08-Jul-2019 (Monday) at 11:51:31 PDT by Nemrtvi
Polish SMALLFONT for Strife + fixed Russian letters
08-Jul-2019 (Monday) at 11:15:16 PDT by Christoph Oelckers
- Eastern European characters for Raven BigFont.
08-Jul-2019 (Monday) at 01:17:03 PDT by alexey.lysiuk
- fixed crash on starting ACS script without level
07-Jul-2019 (Sunday) at 05:31:06 PDT by alexey.lysiuk
- fixed LevelLocals.isFrozen() return value with JIT disabled
No more 'Number of parameters returned differs from what was expected by the caller' assertion failures
07-Jul-2019 (Sunday) at 01:51:34 PDT by alexey.lysiuk
- fixed compilation with GCC 5 and newer
src/r_data/a_dynlightdata.cpp:72:44: error: no matching function for call to ‘FSerializer::Array(const char [5], int [5], int, std::nullptr_t)’
07-Jul-2019 (Sunday) at 01:39:57 PDT by alexey.lysiuk
- fixed linking without DYN_FLUIDSYNTH defined
Undefined symbols for architecture x86_64: "CreateFluidSynthMIDIDevice(char const*, int)", referenced from: MIDIStreamer::CreateMIDIDevice(EMidiDevice, int) in music_midistream.o
07-Jul-2019 (Sunday) at 00:50:02 PDT by Christoph Oelckers
- tested and fixed the attachable lights.
06-Jul-2019 (Saturday) at 23:11:09 PDT by Christoph Oelckers
Merge branch 'master' into userlights06-Jul-2019 (Saturday) at 23:09:14 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/coelckers/gzdoom05-Jul-2019 (Friday) at 00:13:21 PDT by alexey.lysiuk
- fixed missing dive and surface player sounds
04-Jul-2019 (Thursday) at 17:15:59 PDT by Dzmitry Malyshau
Switch command buffers to be one-time-submittable (#885)
03-Jul-2019 (Wednesday) at 07:46:02 PDT by Major Cooke
'Fixed' spacing.
23-Jun-2019 (Sunday) at 04:35:32 PDT by Major Cooke
Re-ordered drawing a little.
22-Jun-2019 (Saturday) at 18:02:35 PDT by Major Cooke
Added RenderUnderlay.
- Works exactly like RenderOverlay, but is drawn behind the status bar/huds instead.
03-Jul-2019 (Wednesday) at 07:49:06 PDT by Dzmitry Malyshau
vk: Check for the time query support on the graphics queue (#884)
03-Jul-2019 (Wednesday) at 03:11:48 PDT by alexey.lysiuk
- added validation of LevelCompatibility.Apply() signature
30-Jun-2019 (Sunday) at 19:14:23 PDT by Rachael Alexanderson
- clarify too old ZScript version message
30-Jun-2019 (Sunday) at 12:13:56 PDT by Magnus Norddahl
- fix querying for the wrong interface when the UNICODE define is set
30-Jun-2019 (Sunday) at 12:13:15 PDT by Magnus Norddahl
- remove dead code
29-Jun-2019 (Saturday) at 09:39:02 PDT by cybermind
Fixed copy-paste typo in SphericalCoords
28-Jun-2019 (Friday) at 03:35:42 PDT by Christoph Oelckers
- User definable dynamic lights
This hasn't been tested yet!
28-Jun-2019 (Friday) at 02:24:36 PDT by alexey.lysiuk
- updated bzip2 to version 1.0.7
https://www.sourceware.org/bzip2/ https://www.sourceware.org/pub/bzip2/bzip2-1.0.7.tar.gz
28-Jun-2019 (Friday) at 02:20:52 PDT by alexey.lysiuk
- added detection of macOS Catalina
27-Jun-2019 (Thursday) at 00:56:08 PDT by Christoph Oelckers
- made the class definitions of the MIDI devices private to the implementations.
27-Jun-2019 (Thursday) at 00:16:34 PDT by Christoph Oelckers
- removed unused CVAR_GUID type
27-Jun-2019 (Thursday) at 00:10:20 PDT by Christoph Oelckers
- Make HAVE_VULKAN an option so that it can be disabled
Had to compile on a Mac with no MoltenVK and no Vulkan SDK.
26-Jun-2019 (Wednesday) at 13:13:12 PDT by Christoph Oelckers
- removed a few obsolete definitions from basictypes.h
21-Jun-2019 (Friday) at 10:42:19 PDT by Christoph Oelckers
- eliminated dependency of CVar code on AActor.
As a low level feature, the CVAR management should not access game structures like actors, just to retrieve a player index. The index should be calculated by the calling code instead and passed into the function.
Conflicts:
src/win32/i_specialpaths.cpp
26-Jun-2019 (Wednesday) at 12:26:14 PDT by alexey.lysiuk
- fixed inconsistent wipe state with stereo 3D mode enabled
23-Jun-2019 (Sunday) at 20:06:06 PDT by Christoph Oelckers
- removed UTF-8 marker.
23-Jun-2019 (Sunday) at 18:52:08 PDT by Rachael Alexanderson
- add missing newline to PrintMiscActorInfo
23-Jun-2019 (Sunday) at 14:53:42 PDT by Magnus Norddahl
- remove debug statement
23-Jun-2019 (Sunday) at 12:24:37 PDT by Magnus Norddahl
- fix missing font glyphs
23-Jun-2019 (Sunday) at 11:29:04 PDT by Magnus Norddahl
Merge remote-tracking branch 'origin/master' into polybackend23-Jun-2019 (Sunday) at 00:48:17 PDT by alexey.lysiuk
- fixed: endgame menu no longer resets player's userinfo
User CVARs can be stored in member variables for quicker access Unconditional call to G_CheckDemoStatus() destructs and recreates such CVARs Dangling pointers could be accessed during the last game tick, e.g. from event handlers
21-Jun-2019 (Friday) at 12:21:30 PDT by alexey.lysiuk
- added Debug x64 target to AppVeyor configuration