Latest Raze Changes

Latest 50 commits, skipping 6300

Unofficial development builds at DRD Team

Newer commits | Older commits

16-Jul-2019 (Tuesday) at 13:21:32 PDT by Christoph Oelckers
Commit 17ce621e1f
Parents: 56d03c8223

  • setup Harmony localization.

This also includes Blzut3's DECORATE version of the Harmony actors and disables the Dehacked patch, which was necessary to define a working set of dynamic lights and fix a few minor errors with the original.

16-Jul-2019 (Tuesday) at 12:53:53 PDT by Christoph Oelckers
Commit 56d03c8223
Parents: 38a1a05af3

  • remove test code.

16-Jul-2019 (Tuesday) at 11:22:15 PDT by Christoph Oelckers
Commit 38a1a05af3
Parents: 4cc1aeadd4

  • moved iwadinfo.txt to zd_extra.pk3.

This was done for two reasons:

  1. It forces loading of zd_extra.pk3 for the stock IWADs, eliminating a certain kind of user error.
  2. It removes the stock IWAD definitions for custom games that distribute the engine along with their data, so that it doesn't pick up on Steam and GOG installations and shows an inappropriate IWAD picker.

16-Jul-2019 (Tuesday) at 11:01:16 PDT by Christoph Oelckers
Commit 4cc1aeadd4
Parents: f42a1dedf1

  • language update

16-Jul-2019 (Tuesday) at 10:50:02 PDT by Christoph Oelckers
Commit f42a1dedf1
Parents: 982a98e254

  • Harmony BigFont added and SmallFont moved to its proper place.

16-Jul-2019 (Tuesday) at 09:43:33 PDT by Christoph Oelckers
Commit 982a98e254
Parents: 6290756b1e

  • added a few missing ts with diacritics.

16-Jul-2019 (Tuesday) at 09:31:11 PDT by Magnus Norddahl
Commit 8491828b5f
Parents: 6587bd8923

  • isolate the lower level transmission protocol

16-Jul-2019 (Tuesday) at 08:32:53 PDT by Christoph Oelckers
Commit 6290756b1e
Parents: 8ea46320ce

  • moved a few misplaced characters

16-Jul-2019 (Tuesday) at 02:15:18 PDT by Nemrtvi
Commit 8ea46320ce
Parents: 36ed7e5182

Fix Hacx Ș and Ț

16-Jul-2019 (Tuesday) at 02:39:11 PDT by alexey.lysiuk
Commit 36ed7e5182
Parents: 454fd288a0

  • fixed UMAPINFO episode parsing
  • bounds checking for accessing episode tokens
  • support empty tokens in episode definition
  • handle upper cased episode shortcut

https://forum.zdoom.org/viewtopic.php?t=65364

16-Jul-2019 (Tuesday) at 01:36:57 PDT by Nemrtvi
Commit 454fd288a0
Parents: b935218dc2

Improved Hacx fonts

16-Jul-2019 (Tuesday) at 01:37:41 PDT by alexey.lysiuk
Commit b935218dc2
Parents: 9e25880aec

  • fixed: subtitles background renains visible on new game

https://forum.zdoom.org/viewtopic.php?t=65366

15-Jul-2019 (Monday) at 19:27:19 PDT by Magnus Norddahl
Commit 6587bd8923
Parents: ba71f7bec1

  • incomplete code intended for simplifying higher level netcode

15-Jul-2019 (Monday) at 12:49:41 PDT by Christoph Oelckers
Commit 9e25880aec
Parents: 2d8355f519

  • Harmony SmallFont.

15-Jul-2019 (Monday) at 12:24:18 PDT by Christoph Oelckers
Commit 2d8355f519
Parents: 7916cebdc1

  • moved the Hacx content.

15-Jul-2019 (Monday) at 12:23:46 PDT by Christoph Oelckers
Commit 7916cebdc1
Parents: 8177583e2f

  • merged the Hacx extra stuff into zd_extra.pk3 and added the ability to inject data into the resource directory after the IWAD so that the base resources can provide content that can override IWAD data if broken or not usable.

Hacx in particular needs this to fix a handful of buggy actors and to override the IWAD's MAPINFO which is not localizable.

15-Jul-2019 (Monday) at 11:48:00 PDT by Christoph Oelckers
Commit 8177583e2f
Parents: 7d87df25d8

  • treat configurations which load a secondary WAD on top of a primary IWAD like SVE to consider the secondary WAD an actual IWAD as well.

This fixes localization of the SVE menu.

15-Jul-2019 (Monday) at 11:02:45 PDT by Christoph Oelckers
Commit 7d87df25d8
Parents: 7a556730af

  • filled the last gaps in the Doom BigFonts.

15-Jul-2019 (Monday) at 10:33:30 PDT by Christoph Oelckers
Commit 7a556730af
Parents: 416f5d03b7

  • added the remaining 8 missing characters of the standard set to the Chex BigFont.

Unfortunately, yet again the Ø presented the most problems because this letter is barely representable at such low resolutions with styled fonts.

15-Jul-2019 (Monday) at 03:29:15 PDT by drfrag
Commit 416f5d03b7
Parents: f25e5c738c

  • Fixed compilation with MinGW.

15-Jul-2019 (Monday) at 05:26:09 PDT by Magnus Norddahl
Commit ba71f7bec1
Parents: 0c6eb83383

  • fix include error

14-Jul-2019 (Sunday) at 18:31:50 PDT by Magnus Norddahl
Commit 0c6eb83383
Parents: 7781725507

  • remove unused defines

14-Jul-2019 (Sunday) at 18:20:50 PDT by Magnus Norddahl
Commit 7781725507
Parents: 342070616f

  • remove some old code no longer relevant for c/s

14-Jul-2019 (Sunday) at 18:04:02 PDT by Magnus Norddahl
Commit 342070616f
Parents: 13aad81b18

  • move the old playsim net commands to the playsim folder as they aren't used for networking anymore

14-Jul-2019 (Sunday) at 16:13:21 PDT by Magnus Norddahl
Commit 13aad81b18
Parents: 6e9ba2f055

  • fix compile error

14-Jul-2019 (Sunday) at 16:10:47 PDT by Magnus Norddahl

Merge remote-tracking branch 'origin/master' into clientserver

14-Jul-2019 (Sunday) at 12:29:38 PDT by alexey.lysiuk
Commit f25e5c738c
Parents: 7346288bf5

  • fixed compilation of Linux targets

src/../libraries/gdtoa/gdtoa.h:67:19: fatal error: arith.h: No such file or directory

14-Jul-2019 (Sunday) at 12:09:49 PDT by Christoph Oelckers
Commit 7346288bf5
Parents: 4d35adbcd6

  • moved some more files.

14-Jul-2019 (Sunday) at 11:44:17 PDT by Christoph Oelckers
Commit 4d35adbcd6
Parents: 7351a76404

  • unused macro removal.

14-Jul-2019 (Sunday) at 08:55:02 PDT by Christoph Oelckers

Merge branch 'clientserver' of https://github.com/coelckers/gzdoom into clientserver

14-Jul-2019 (Sunday) at 08:54:30 PDT by Christoph Oelckers

Merge remote-tracking branch 'remotes/origin/clientserver' into clientserver

14-Jul-2019 (Sunday) at 08:48:55 PDT by Christoph Oelckers
Commit 7351a76404
Parents: 293aa2e6da

  • move sound files to sound folder.

14-Jul-2019 (Sunday) at 08:41:25 PDT by Christoph Oelckers
Commit 293aa2e6da
Parents: 79ad3e6203

  • There's really no need anymore to dynamically load RawInput, considering it has been in Windows since XP.

14-Jul-2019 (Sunday) at 07:55:01 PDT by Christoph Oelckers
Commit 79ad3e6203
Parents: f50e402e92

  • define _WIN32_WINNT to 0x600 (Vista) in the CMake project instead of littering all files with inconsistent settings for the target version.

14-Jul-2019 (Sunday) at 07:07:18 PDT by Christoph Oelckers
Commit f50e402e92
Parents: 46ec16032e

  • sorted sound backend code into subdirectories.

14-Jul-2019 (Sunday) at 06:10:37 PDT by Christoph Oelckers
Commit 46ec16032e
Parents: ed6ab39b2d

  • removed fixrtext tool.

This is no longer needed, because it was used to create self-modifiable code from assembly source, which no longer exists.

14-Jul-2019 (Sunday) at 06:06:54 PDT by Christoph Oelckers
Commit ed6ab39b2d
Parents: ec52e90e54

  • moved third party library projects to a subfolder to reduce size of the root.

14-Jul-2019 (Sunday) at 06:02:59 PDT by Magnus Norddahl
Commit bb94e1741f
Parents: 042c54cda4

  • fix compile error

14-Jul-2019 (Sunday) at 05:39:21 PDT by Christoph Oelckers
Commit ec52e90e54
Parents: 2a16fb9d28

  • moved more files out of the root src directory.

14-Jul-2019 (Sunday) at 04:59:16 PDT by Christoph Oelckers
Commit 2a16fb9d28
Parents: 9045615a7a

  • moved most remaining playsim code into its proper folder.

14-Jul-2019 (Sunday) at 04:24:18 PDT by Christoph Oelckers
Commit 9045615a7a
Parents: cd7438c02e

  • renamed g_shared folder to playsim.

14-Jul-2019 (Sunday) at 03:44:42 PDT by Christoph Oelckers
Commit cd7438c02e
Parents: 32dd6b049c

  • made some adjustments to the text spacing on the level summary screen.

With the extended fonts some parts here caused too large gaps.

14-Jul-2019 (Sunday) at 01:02:21 PDT by Christoph Oelckers
Commit 32dd6b049c
Parents: 2dc864d664

  • offset text in statscreen if it gets too wide.

German and Hungarian were creating problems in Hacx here, others could also become too wide with huge amounts of monsters.

14-Jul-2019 (Sunday) at 01:00:39 PDT by Christoph Oelckers
Commit 2dc864d664
Parents: 053736363d

  • added the missing WISLASH for Hacx.

This was using Doom's red one which did not mix well with the rest of the screen.

14-Jul-2019 (Sunday) at 00:52:32 PDT by alexey.lysiuk
Commit 053736363d
Parents: d1541e2cf7

  • extended list of predefined filenames for SDL2 shared object lookup

https://forum.zdoom.org/viewtopic.php?t=65348

14-Jul-2019 (Sunday) at 00:51:16 PDT by alexey.lysiuk
Commit d1541e2cf7
Parents: 2fd170b06e

  • normalized line endings of HacX MAPINFO

It had a weird mix of LF and CR+LF line endings, and the file was treated as modified right after checkout

14-Jul-2019 (Sunday) at 00:08:19 PDT by Christoph Oelckers
Commit 2fd170b06e
Parents: f4f53a7943

  • allow setting the font used for the status screen's content text.

This was needed to give Hacx's screen the proper colors.

13-Jul-2019 (Saturday) at 20:45:45 PDT by Magnus Norddahl

Merge remote-tracking branch 'origin/master' into clientserver

13-Jul-2019 (Saturday) at 19:24:26 PDT by Magnus Norddahl
Commit 21322acc26
Parents: dd5f5dc5d8

  • hook up some more netcommand stuff

13-Jul-2019 (Saturday) at 11:39:35 PDT by Christoph Oelckers
Commit f4f53a7943
Parents: b087f3f4ed

  • adjustments for the level summary screen.

The BigFont needs a kerning of -1 and a defined height so that it gets displayed properly and this sets all available font color properties to the correct colors.

Newer commits | Older commits