Latest Raze Changes

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Unofficial development builds at DRD Team

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06-Feb-2021 (Saturday) at 04:18:15 PST by Christoph Oelckers
Commit 572db3930
Parents: aad50cb21

  • removed unused FSoftwareTexture::GenerateBgraMipmapsFast() function.

14-Jan-2021 (Thursday) at 18:29:01 PST by Gutawer
Commit aad50cb21
Parents: d71b03f75

  • fix alpha (and other parameter properties) not reuploading the buffer on Shape2D

02-Feb-2021 (Tuesday) at 03:05:23 PST by alexey.lysiuk
Commit d71b03f75
Parents: 3fe8c4e14

  • specify continuous integration runners explicitly

this helps to avoid build issues when virtual environments are different between forks of the same repository e.g., ubuntu-latest means 20.04 in upstream while it still points to 18.04 in a fork

02-Feb-2021 (Tuesday) at 02:52:45 PST by alexey.lysiuk
Commit 3fe8c4e14
Parents: ff1b31b10

  • fixed continuous integration on Ubuntu 20.04

02-Feb-2021 (Tuesday) at 01:29:50 PST by alexey.lysiuk
Commit ff1b31b10
Parents: a2f8b7d0d

  • fixed continuous integration with Clang

24-Nov-2020 (Tuesday) at 07:40:30 PST by Alexander Kromm
Commit a2f8b7d0d
Parents: b5f80bb69

add "hidepartimes" MAPINFO/GameInfo property

19-Jan-2021 (Tuesday) at 10:44:16 PST by Cacodemon345
Commit b5f80bb69
Parents: 3c5f5f392

Hitscan attacks can now hit SPECTRAL actors if the hitscan puff has SPECTRAL flag set

22-Jan-2021 (Friday) at 09:18:23 PST by Cacodemon345
Commit 3c5f5f392
Parents: 421b6a034

Add progress bar for SDL backend

29-Dec-2020 (Tuesday) at 15:41:19 PST by drfrag
Commit 421b6a034
Parents: 9bd07e5c8

  • Fixed "Messages ON" not being printed.

31-Jan-2021 (Sunday) at 04:47:33 PST by alexey.lysiuk
Commit 9bd07e5c8
Parents: 21d9a42d3

  • improved JIT simple frame error message

https://forum.zdoom.org/viewtopic.php?t=71340

31-Jan-2021 (Sunday) at 03:42:55 PST by Rachael Alexanderson

Merge branch 'master' of https://github.com/coelckers/gzdoom

31-Jan-2021 (Sunday) at 03:18:21 PST by Rachael Alexanderson
Commit 902facbe5
Parents: 26eac560d

  • remove Raspberry Pi1/2 support completely

31-Jan-2021 (Sunday) at 03:24:43 PST by Rachael Alexanderson
Commit ad6606335
Parents: 8a4b5dfb7

  • oops this was not supposed to be in master

Revert "- failed attempt at automap line thickness"

This reverts commit 9651dd3a48806771ab3782036603a2e56262ce46.

31-Jan-2021 (Sunday) at 03:18:21 PST by Rachael Alexanderson
Commit 8a4b5dfb7
Parents: 6dc218062

  • remove Raspberry Pi1/2 support completely

30-Jan-2021 (Saturday) at 20:28:51 PST by Rachael Alexanderson

Merge branch 'master' of https://github.com/coelckers/gzdoom

30-Jan-2021 (Saturday) at 05:49:55 PST by alexey.lysiuk
Commit 7e02c5f21
Parents: ac05f0a6b

  • replaced linked sector constructor with default initializers

30-Jan-2021 (Saturday) at 05:09:35 PST by alexey.lysiuk
Commit ac05f0a6b
Parents: 638c49fe0

  • added initialization of linked sectors

Resizing of linked sectors arrays during serialization could lead to processing of pointers to junk data

https://forum.zdoom.org/viewtopic.php?t=71252

29-Jan-2021 (Friday) at 19:52:33 PST by Rachael Alexanderson

Merge branch 'master' of https://github.com/coelckers/gzdoom

29-Jan-2021 (Friday) at 19:52:28 PST by Rachael Alexanderson
Commit 9651dd3a4
Parents: d36ca650e

  • failed attempt at automap line thickness

29-Jan-2021 (Friday) at 10:29:42 PST by drfrag
Commit 638c49fe0
Parents: f108a106c

  • Fixed nodes were not rebuilt after loading broken extended nodes.

29-Jan-2021 (Friday) at 04:54:18 PST by Christoph Oelckers
Commit f108a106c
Parents: 0036f7fad

  • backend update from Raze.

28-Jan-2021 (Thursday) at 02:56:10 PST by alexey.lysiuk
Commit 0036f7fad
Parents: d36ca650e

  • fixed wrong gdtoa definitions for Apple ARM64

https://forum.zdoom.org/viewtopic.php?t=71303

18-Jan-2021 (Monday) at 05:18:02 PST by Rachael Alexanderson
Commit d36ca650e
Parents: 6701cd284

  • add missing menu spacer

18-Jan-2021 (Monday) at 03:30:54 PST by Rachael Alexanderson
Commit 6701cd284
Parents: c7a5ce956

  • language update

18-Jan-2021 (Monday) at 03:23:58 PST by Rachael Alexanderson
Commit c7a5ce956
Parents: 0cbcb8776

  • add some 21:9 presets

18-Jan-2021 (Monday) at 01:05:08 PST by Rachael Alexanderson
Commit 0cbcb8776
Parents: d3804911c

  • oops, add startTime = 0.0 for S_Sound

18-Jan-2021 (Monday) at 01:00:58 PST by Rachael Alexanderson
Commit d3804911c
Parents: 619f44dec

  • Fix the previous commit Revert "Fixed a missing parameter in S_Sound's ZScript prototype that was causing assertion failures."

This reverts commit 619f44decda99e2afda635ec0a8a01c5a76d8efc.

17-Jan-2021 (Sunday) at 16:56:18 PST by Chronos Ouroboros
Commit 619f44dec
Parents: c783b9dce

Fixed a missing parameter in S_Sound's ZScript prototype that was causing assertion failures.

17-Jan-2021 (Sunday) at 08:41:36 PST by Rachael Alexanderson
Commit c783b9dce
Parents: efa788cd5

  • 21:9 improvements
  • vid_aspect is now set to change to 21:9's ACTUAL aspect - 64:27
  • screen elements now scale to 64:27 properly. to restore classic behavior, set cvar vid_allowtrueultrawide to false

17-Jan-2021 (Sunday) at 07:58:32 PST by Rachael Alexanderson
Commit efa788cd5
Parents: b70c66e2c

  • remove erroneous assert in the ZScript codegen compiler
  • fixes issue #1279

17-Jan-2021 (Sunday) at 03:30:14 PST by Rachael Alexanderson
Commit b70c66e2c
Parents: 26eac560d

  • make ARM compiler flags optional, detect based on ${ZDOOM_TARGET_ARCH}, do not activate on Apple build systems

15-Jan-2021 (Friday) at 09:30:44 PST by Kevin Caccamo
Commit 26eac560d
Parents: 44b4359ba

Fix ScriptCall missing default arguments

There was one VMCall in DLevelScript::ScriptCall that didn't use default arguments. This was causing assertion failures in the GZDoom debug build when trying to run Wolfenstein: Blade of Agony on any map that wasn't TITLEMAP, because ACSTools.FindInventoryClass returns a boolean, and it has a default argument.

16-Jan-2021 (Saturday) at 07:50:08 PST by Marisa Kirisame
Commit 44b4359ba
Parents: 24cf27e9e

Add alternate "Full" mode for PowerIronFeet that prevents leaky damage.

13-Jan-2021 (Wednesday) at 06:33:49 PST by drfrag
Commit 24cf27e9e
Parents: 3261eb364

  • Fix ALWAYSFAST actor flag.

13-Jan-2021 (Wednesday) at 04:09:13 PST by William E. Waterman
Commit 3261eb364
Parents: 476e59fba

Side By Side Letterbox Display mode (#1255)

  • Added SBSLETTERBOX to menudef.txt

  • Changed PresentSideBySide in gl_renderer

Needed for new side-by-side mode

  • Added VR_SIDEBYSIDELETTERBOX to gl_stereo3d.cpp

For side by side letterbox display mode

  • Added VR_SIDEBYSIDELETTERBOX to hw_modes.h

For new side by side letterbox display mode

  • Added VR_SIDEBYSIDELETTERBOX to hw_vrmodes.cpp

For Side By Side Letterbox display mode

13-Jan-2021 (Wednesday) at 03:59:54 PST by Rachael Alexanderson
Commit 476e59fba
Parents: 4ff72e937

  • add sv_instantreaction dmflag

12-Jan-2021 (Tuesday) at 14:37:45 PST by drfrag
Commit 4ff72e937
Parents: f384c7bc1

  • Fixed: Monster reaction time was always zero with fast monsters and not just on nightmare.

08-Jan-2021 (Friday) at 01:12:35 PST by Christoph Oelckers
Commit f384c7bc1
Parents: d8164e005

  • fixed incorrect sound definition for DSMANATK in Dehacked.

06-Jan-2021 (Wednesday) at 10:50:58 PST by Chronos Ouroboros
Commit d8164e005
Parents: 7afae9653

  • Fix the "Max" constant being incorrect for unsigned int types.

06-Jan-2021 (Wednesday) at 04:05:34 PST by Rachael Alexanderson
Commit 7afae9653
Parents: 65c7b7799

  • add new detection hashes for newer versions of nerve.wad
  • partially fixes issue #1263

06-Jan-2021 (Wednesday) at 03:30:54 PST by Rachael Alexanderson
Commit 65c7b7799
Parents: c28e53511

  • update $musicalias to allow iwad remapping when used from game_support.pk3
  • add music aliases for the unity version of Doom/Doom2 for digitized game soundtrack
  • this fixes issue #1268

05-Jan-2021 (Tuesday) at 16:48:32 PST by Rachael Alexanderson
Commit c28e53511
Parents: e6c71c2f0

  • fix bonuscount as uint

05-Jan-2021 (Tuesday) at 08:09:19 PST by Rachael Alexanderson
Commit e6c71c2f0
Parents: 1767fdfe7

  • reimplement fix #1267 from @drfrag666 differently - fix damagecount overflow

02-Jan-2021 (Saturday) at 04:59:31 PST by alexey.lysiuk
Commit 1767fdfe7
Parents: 6089c3455

  • extended operating system information with os-release's pretty name

https://www.freedesktop.org/software/systemd/man/os-release.html

02-Jan-2021 (Saturday) at 04:47:25 PST by Rachael Alexanderson
Commit 6089c3455
Parents: 276cdde11

  • oops forgot to add this file

02-Jan-2021 (Saturday) at 04:41:32 PST by Gutawer
Commit 276cdde11
Parents: 8b9125fcc

Modify Shape2D so that it manages its own vertex buffer rather than using the draw list (#1249)

    • modify Shape2D so that it manages its own vertex buffer
    • fix the last commit failing on Shape2Ds that were modified after AddShape was called
    • make buffers an array of F2DVertexBuffers instead of an array of pointers
    • fix AddShape with the same VBO but different transformation crashing the game
    • formatting fixes

02-Jan-2021 (Saturday) at 04:40:59 PST by Xaser Acheron
Commit 8b9125fcc
Parents: 7db7b0c7e

add support for DEHEXTRA's extended sound range (#1258)

02-Jan-2021 (Saturday) at 04:39:14 PST by Emily
Commit 7db7b0c7e
Parents: e917cd0a2

Fix IfItem amount not being checked (#1262)

01-Jan-2021 (Friday) at 19:44:36 PST by Rachael Alexanderson
Commit e917cd0a2
Parents: 54fba4d64

  • oops, fix previous commit, that wasn't meant to be in there

01-Jan-2021 (Friday) at 17:52:10 PST by Rachael Alexanderson
Commit 54fba4d64
Parents: 499df0382

  • windows: create stub functions for the crash logger for ARM. this invites the possibility, hopefully, that if someone is inclined, to actually make one. it also cleans up the code a little bit for intel.

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