ZDL
From ZDoom Wiki
ZDL is a simple but user friendy and feature rich launcher by BioHazard. It was updated in November 2007 by Risen. ZDL is written in Win32 API C with Visual C++, and its source is released under the GPL.
Development has stopped for ZDL 3.0, as well as the cross platform wxZDL. ZDLSharp, a C# rewrite of ZDL, includes a few features and bug fixes that are not available in classic ZDL. Risen does his best to support ZDL 3.1, but isn't able to make changes quickly.
Contents |
Launching features
- Source Port: If you need to run a WAD in an older version of ZDoom or you want to use GZDoom, no need to switch around all your config files, just select a port from the list you create and play!
- Game IWAD: You can define and select up to 32 seperate IWADs to run.
- PWADs and Patches: You can load up to 64 external files such as WADs, DEH/BEX patches, and ZIP files. Any file can be added to the list by clicking "add" or by dragging the files onto the PWAD list.
- Warp and Skill: ZDL will scan the currently selected IWAD for maps or you can type in your own map name.
Multiplayer Features
ZDL can start and join multiplayer ZDoom games by using the multiplayer drop-down panel. It includes these options:
- GameType: Select either Single-Player, DeathMatch or Co-operative.
- Hosting options: Choose to host a game for up to 8 players or join a game with the "host" box.
- DMFlags and Fraglimit: There are fields for both DMFLAGS and DMFLAGS2 as well as a quick control for the Fraglimit.
Other Features
- Saving/Loading Configurations: Once you set up ZDL the way you like it, you can save to configuration to a .ZDL file. These files can be loaded back into ZDL by way of the loading dialog or by associating them with ZDL and running them from explorer. But wait! Theres more: If the option to launch from ZDL files is selected, you can use .ZDL files in a similar way to batch files. For WAD-Authors, you may want to package a .ZDL file with your ZDoom mods to help the end user play your mod with the optimum settings automatically!
- Shell intergration: You can associate .ZDL, .WAD, .DEH and .BEX files with ZDL to load configurations and insert wads and patches into the PWAD list easily, you may also drop several wads onto the ZDL executable. Use this with DoomBuilder to add extra customizing capabillities to your test sessions.


