Thing_Activate

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130:Thing_Activate (tid)


  • tid: Thing ID of the thing to activate

Activates a thing so it can be used. In the case of a monster, removes the DORMANT flag from a monster so that it will be able to take damage and attack the player.

Examples

This script could be used to start a moving camera with a TID of 15.

script 13 ENTER
{
    Thing_Activate(15);
    ChangeCamera(15,0,0);
}

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