Thing_Activate
From ZDoom Wiki
130:Thing_Activate (tid)
- tid: Thing ID of the thing to activate
Activates a thing so it can be used. In the case of a monster, removes the DORMANT flag from a monster so that it will be able to take damage and attack the player.
Examples
This script could be used to start a moving camera with a TID of 15.
script 13 ENTER { Thing_Activate(15); ChangeCamera(15,0,0); }