Standard editor numbers
Classes by DoomEd number
This table is a list of all editor numbers, and which map things they correspond to. Note: the game header may refer either to an IWAD or to a source port. "ZDoom" means that it is available in all games and in all ZDoom-derived ports. "OpenGL" means that it is only available in OpenGL sourceports derived from ZDoom.
The table is sortable. Click on the icon of a header to sort by that column; you can sort by name, number or game. All actor class names are links to the actor class description page on this wiki.