int SpawnSpot (str classname, int spottid [, int tid [, int angle]])
Note that this function does not make teleport fog appear when the actor spawns. Since the teleport effect is simply another actor, you can manually do this by spawning a TeleportFog actor at the same time.
- classname: the actor to spawn. To get a list of the things you can spawn in the game, visit the Classes pages.
- spottid: the thing id of the MapSpot
- tid: the thing id to give the spawned thing
- angle: byte angle.
The return value is the number of things spawned.
This will spawn an imp from Doom at the mapspot with TID of 64:
SpawnSpot ("DoomImp", 64);
This will spawn a shotgun at the same mapspot with teleport fog and give it a TID of 200:
SpawnSpot ("Shotgun", 64, 200); SpawnSpot ("TeleportFog", 64);
|ACS spawn functions|