From ZDoom Wiki
void SetUserVariable (int tid, str name, int value)
Sets one of the affected actor's user variables.
- tid: the TID of the affected actors. If 0, the script's activator is used.
- name: the name of the variable. User variables must begin by user_. Quotes must also be put around the variable's name (i.e. "user_theta").
- value: the value to give to the variable.
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