Sector_SetRotation

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185:Sector_SetRotation (tag, floor-angle, ceiling-angle)


  • tag: Tag of affected sector
  • floor: angle Angle to rotate floor
  • ceiling: angle Angle to rotate ceiling

Sets the angles that the floor and ceiling textures in the specified sector are rendered at. 0 is normal. The angles are specified in degrees (0-359). In UDMF, unless you intend to modify the rotation later on, this can be set without the need for a special. The parameter is located under the custom tab for sectors.