restart
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restart;
Usage
restart is a function in ACS to restart a running script. You will need to have at least one delay in the script or you will get the runaway error, unless it only executes a certain number of times.
Examples
This script will give the player a health bonus every 200 tics.
Script 1 ENTER { GiveInventory("HealthBonus",1); Delay(200); restart; }