From ZDoom Wiki
60:Plat_PerpetualRaise (tag, speed, delay)
- tag: Tag of affected sector
- speed: Speed of move
- delay: Tics between rise and falls
Starts a perpetual raise platform with a lip of 8 units. If tag is 0, then the sector on the line's back side is used.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|