From ZDoom Wiki
62:Plat_DownWaitUpStay (tag, speed, delay)
- tag: Tag of affected sector
- speed: Speed of move
- delay: Tics before going back up
Lowers a platform, waits, and then raises it back to its original position. This is the same as using Plat_DownWaitUpStayLip with a lip of 8. If tag is 0, then the sector on the line's back side is used.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|