Model format

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Center Warning: This feature does not work in ZDoom but in its OpenGL children ports.

GZDoom and Zandronum both support natively three different types of model formats.

GZDoom supports the following additional model formats:

  • 3D (originating from MiniWikipediaLogoIcon.pngUnreal Engine 1)
  • OBJ (standard Wavefront .obj models)
  • IQM (binary Skeletal format supported by various games/source ports like ioquake3)

See also