Half Life total Conversion

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Half Life Total Conversion (aka Half Life: Doom Edition)
Author Gabriel "Barney Calhoun" Schlegel
Port ZDoom
IWAD
Status In Progress
Link In Progress

Contents

Description

Half Life Total conversion -- or Half Life: Doom Edition -- Is exactly what the title\subtitle says! After making it up to Chapter 15 of Half Life -- Xen -- I got an idea...Sure, someone tried to make a Half Life Doom Mod, but it didnt quite have that feeling to it.

Features

•New Weapons

•New Enemies

•New Textures

•New Everything! Except 3D Floors


I managed with some ACS to make the following

•Checking what the player decided on the GMAN Level

•Saying the name of a chapter when you advance

•The "Science Gone Wrong" Part actually wipes you out and takes -6 health away

•And Many More!

Episodes

As of currently there'll be 3 episodes:

•Half-Life TC

•Half-Life 1 And A ½ - After G-MAN sends you on your way, Gordon Freeman gets stuck between Black Mesa and Cidadel 17. Just smack in the middle of them both and the Combine and Military are chasing you.

•Eli is Alive - This is more of a Half-Life 2 Episode 3 thing. After Alyx Vance greives the death of her dad, Eli Vance, Gordon Freeman and Alyx Vance go to Antarctica to dish out revenge. But Eli really is alive. Just in a coma. When G-MAN revives him, an accidental experiment blows him way back to before the Great Black Mesa Accident. Worse, Eli must be unseen or else it'll effect the future and his life. But the Military seem obsessed with capturing Eli and young Alyx, but what the Military - and Alyx - dont get - or understand - is that once they're all captured, the Military, Alyx and the world'll end thus killing all of humanity.

Progress of Tuesday, October 16, 2012

Due to recent events of mine, I haven't been working on it recently, but I did manage to do some things:

Instead of a GFX.wad file, I'm making the texture pack under a "\hltex" folder, the weapons in a "\hlweps" folder, & the enemies\misc. in a "\hlmisc" folder in the pk3.

"Anomilous Materials - Part 1" is in progress at the moment, along with ACS hud bar.

Cover screen (TITLEPIC) has been put up.

TITlEMAP is currently in progress at the moment.

Got some Half Life 1\2 Soundtrack.

Found revolver! (The sharpshooter weapon, pistol, and revolver stays in Slot 20

Last, I'm working on Half Life 1's "Weapon Transition Effect", via ACS code.

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