DoorStone

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This is the default sound sequence for doors using a DORS* texture in Strife.

SNDSEQ definition

The definition redirects to a different sound sequence as appropriate for the door's speed and movement.

[DoorStone
	0		DoorOpenStone
	1		DoorCloseStone
	2		DoorOpenBlazing
	3		DoorCloseBlazing
]