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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Spruce tree
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Actor type
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Breakable
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Game
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(Hexen)
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DoomEd Number
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8068
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Class Name
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ZXmasTree
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Classes: ZXmasTree
This actor needs a description.
ACTOR ZXmasTree
{
Radius 11
Height 130
Health 20
Mass 0x7fffffff
+SOLID
+SHOOTABLE
+NOBLOOD
+NOICEDEATH
DeathSound "TreeExplode"
States
{
Spawn:
XMAS A -1
Stop
Burn:
XMAS B 6 Bright
XMAS C 6 Bright A_Scream
XMAS D 5 Bright
XMAS E 5 Bright A_Explode(30, 64)
XMAS F 5 Bright
XMAS G 4 Bright
XMAS H 5
XMAS I 4 A_NoBlocking
XMAS J 4
XMAS K -1
Stop
}
}