|
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
|
Minotaur brazier
|
Actor type
|
Interactive object
|
Game
|
(Hexen)
|
DoomEd Number
|
8042
|
Class Name
|
ZFireBull
|
Classes: SwitchableDecoration→ZFireBull
→ZFireBullUnlit
This actor needs a description.
ACTOR ZFireBull : SwitchableDecoration
{
Radius 20
Height 80
+SOLID
States
{
Active:
FBUL I 4 Bright A_PlaySound("Ignite")
FBUL J 4 Bright
Spawn:
FBUL ABCDEFG 4 Bright
Loop
Inactive:
FBUL JI 4 Bright
FBUL H -1
Stop
}
}