Classes:UpperStackLookOnly
From ZDoom Wiki
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Warning: The feature described on this page has been deprecated, and will no longer be supported or updated by the ZDoom developers. While some functionality may be retained for the purposes of backwards-compatibility, authors are strongly discouraged from utilizing this feature in future maps. Compatibility with future ZDoom versions is not guaranteed. |
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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| Upper stack thing | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9077 | Class Name | UpperStackLookOnly |
Classes: SkyViewpoint→StackPoint→UpperStackLookOnly
The upper stack thing is used to make stacked sectors. It goes into the upper stack sector. It takes one argument, the opacity of sector: 0 is invisible, 255 is fully opaque. It is to be used with a LowerStackLookOnly with the same TID, and both sectors should have the same shape and size.
Thing based sector stacks should no longer be used. A more robust method to define them exists with Sector_SetPortal
DECORATE definition
ACTOR UpperStackLookOnly : StackPoint 9077 {}