Classes:SoundWindHexen

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Wind sound
Actor type Map spot Game MiniHexenLogoIcon.png
DoomEd Number 1410 Class Name SoundWindHexen
Spawn ID 110 Identifier T_SOUND_WIND


Classes: SoundWindSoundWindHexen

Plays sound "world/wind" continuously. For creating your own ambient sounds use AmbientSound.

DECORATE definition

ACTOR SoundWindHexen : SoundWind 1410
{
  Game Hexen
  SpawnID 110
}